Season 14 of League of Legends has been a rollercoaster with numerous changes to Summoner's Rift, especially with the recent champion and item balancing efforts by the developers.

With patch 14.13 on the horizon, the updates continue! This latest patch includes 9 champion buffs, 8 champion nerfs, and significant adjustments to Varus, with major changes to his passive and W.

Grab some popcorn and get comfortable—here are the early patch notes for League of Legends patch 14.13, detailing all champion buffs, nerfs, rune changes, and new skins coming next week.


According to Riot Games' official schedule, League of Legends patch 14.13 will launch on Wednesday, June 26, 2024. As always, patch 14.13 will be rolled out gradually to account for different time zones and servers worldwide.

The new patch deployment will start in the Southern Hemisphere, beginning with the Oceanic server around 10 AM AEST.

There will be a short downtime at the start of the patching process, during which matchmaking queues will probably be temporarily disabled as Riot Games applies the latest update.

  • 5 AM GMT (EU West)
  • 3 AM CET (EU North East)
  • 3 AM PT (NA)
  • 8 AM KST (Korea)


Riot Games are continuing their tirade of adjusting ADCs to bring harmony back to the botlane. The champions targeted in this patch are Varus, Miss Fortune, and Kalista, as they will be getting some significant adjustments to their damage.

Caster champions who excel at dealing magic and physical damage with their abilities are also being spotlighted in League patch 14.13. As such, two popular runes will also receive changes: Electrocute and Dark Harvest. As mentioned by Riot Phroxzon on a Twitter post, the ultimate goal is to transform Electrocute into more of an "early game" rune and Dark Harvest into a stacking grind.

It wouldn't be a new LoL patch without new skins! Taking pride in their quality, not quantity, Riot Games are introducing the new Rain Shepherd skin line, complete with adorable froggy friends. Just two lucky champions will get these skins: Milio and Fizz. Milio the Gentle Flame, in particular, has not had a new skin since his release, so this is a welcome addition to the skin shop.

Here are the price points for each of the new Rain Shepherd skins.

  • Rain Shepherd Milio (Epic): 1,350 RP
  • Rain Shepherd Fizz (Epic): 1,350 RP

Riot is also taking a closer look at Arena and how champion buffs and nerfs affect with 2v2v2v2v2v2v2v2 game mode. This time around,  Arena buffs are targeted at Akali, Blitzcrank, Yone, Azir, Corki, Heimerdinger, Kai'sa, Taliyah, Kassadin, and Rek'Sai, while nerfs are coming for Kha'Zix, Sylas, Pyke, and Kayn. Read the official Arena patch notes via the League of Legends forums before diving back into this chaotic game mode.


Varus saw decent pick rates during the MSI, but his recent performance isn't up to par with Riot Games' expectations.

The focus for Varus in League patch 14.13 is to take some power out of Lethality builds while moving more power into on-hit builds. They also want to reduce his early game dominance by reducing his attack damage.


  • Base AD reduced from 60 to 57
  • Attack speed growth reduced from 4% to 3.5%

(Passive) Living Vengeance

  • Attack speed increased from 15% to 40% (attack speed ratio still removed)
  • Now increases attack speed cap from 2.5 to 2.7632
  • Passive AD and AP now scales with 10% bonus attack speed
  • Attack damage decreased from 3 - 20 to 1 - 15
  • Champion attack damage reduced from 16 - 40 to 10 - 35
  • AP reduced from 8 - 35 to 1 - 30
  • Champion AP reduced from 30 - 70 to 20 - 60

(W) Blighted Quiver

  • On-hit damage increased from 7 - 31 to 7 - 35
  • Cooldown refund per stack increased from 12% to 13%


Please remember that the below champion buffs are only tentative changes and are still subject to change until Riot Games officially implements them onto live servers on June 26, 2024. These early patch notes are all taken from the Public Beta Environment (PBE).


(W) Overdrive

  • Cooldown decreased from 15 seconds to 10 seconds

Miss Fortune

  • Base AD increased from 52 to 55

(W) Strut

  • Passive speed increased from 25 flat to 30 - 50
  • Active speed increased from 55 - 95 to 60 - 100
  • Now grants speed after four seconds out-of-combat

Lee Sin

  • Health growth increased from 105 to 108

(W) Safeguard/Iron Will

  • Base shield increased from 50 - 250 to 70 - 250


  • AP ratio increased from 80% to 85%

(W) Ring of Frost

  • Cooldown reduced from 12 - 8 seconds to 10 - 8 seconds


(E) Quickdraw

  • Armor per stack increased from 2 - 14 to 4 - 16


(E) Powder Keg

  • Slow increased from 30% - 60% to 40% - 80%
  • Slow no longer scales with 25% crit chance


  • Base AD increased from 40 to 44


(W) Shield Vault

  • Minimum damage increased from 50 - 60


(E) Bladecaller

  • Base damage per feather increased from 50 - 90 to 55 - 95
  • Cooldown reduced from 13 - 9 seconds to 12 - 8 seconds


Similar to the mentioned champion buffs, these proposed champion nerfs are also taken from the PBE servers. We will add any further updates below, so bookmark this page to stay informed about all the changes coming in League of Legends patch 14.13.


  • Mana restore reduced from 30 - 50 to 20 - 40

(E) Conflagration

  • Base E damage reduced from 60 - 180 to 60 - 160


(Passive) Happy Hour

  • Heal reduced from 6.5% max HP to 5.5% max HP


  • Base AD reduced from 61 to 59

(R) Fate's Call

  • Cooldown increased from 150 - 90 seconds to 160 - 120 seconds


(Q) Lay Waste

  • Base damage reduced from 43 - 119 to 40 - 116
  • AP ratio reduced from 35% to 30%

(R) Requiem

  • AP ratio reduced from 75% to 70%


  • Base health reduced from 611 to 580


(Q) Shattered Earth/Upheaval

  • Health damage reduced from 15% max HP to 10% max HP
  • Mana cost increased from 30 to 50


(Q) Threaded Volley

  • Bonus monster damage reduced from 25 to 10
  • No longer has a bonus 5% AP ratio vs. monsters


  • Base armor increased from 33 to 35

(Passive) Cell Division

  • Heal changed from 5% - 8% max HP (based on R rank) to 4% - 8% (every level)


In their effort to balance the playing field, prominent Domination runes Dark Harvest and Electrocute are the hot topics of conversation in patch 14.13 with huge changes.

Item Changes


  • Decaying speed on takedown increased from 150 to 200
  • Passive lethality for ranged is now 0.6x melee

Rune Changes

Dark Harvest

  • Base damage reduced from 20 - 80 to 20 flat
  • Damage per soul increased from 5 to 9
  • Cooldown reduced from 45 seconds to 40


  • Base damage changed from 30 - 220 to 50 - 190
  • Cooldown reduced from 25 - 20 seconds to 20 seconds flat

Final Thoughts

Those are all the proposed changes in League of Legends in patch 14.13, which will go live on Wednesday, June 26, 2024. We're excited to see the impacts these rune changes will have on prominent mages and assassins like Ahri, Fizz, and Akali.

Hungry for more League of Legends content? Our blog page has the hottest articles on all champions' release dates, the Blue Essence Emporium, the rarest skinsSummoner Spellsdragon buffsLoL Arena ranks, and ongoing esports tournaments like LCK and LEC. Make a Rivalry account today to take advantage of our competitive live LoL odds and welcome bonuses!