With LoL Worlds 2023 now drawing to a close, attention is now turning towards the new year and preparation for the new season. As such, League patch 13.22 is rolling out plenty of champion buffs, nerfs, and mage attack speed changes for players to sink their teeth into.

Unlike patch 13.21, League of Legends developers aren't touching any gameplay systems or runes this time around, so players can breath a sigh of relief! Surprisingly, everyone's favorite wind spirit, Janna, is getting some significant adjustments to her abilities, which will hopefully send her sky-high into the current meta.

Enough waffling, let's get into all the changes coming in League patch 13.22, including all champion buffs, nerfs, and when the new patch will be released!


According to Riot's patch schedule, League of Legends patch 13.22 will go live on Wednesday, November 8, 2023. The changes this new patch will bring are already playable on League's Public Beta Environment (PBE).

League patch 13.22 will be rolled out steadily across the day according to different server timezones, beginning with the Oceanic server, at around 10 AM AEST.

Here are all the critical LoL patch 13.22 rollout times for the remaining servers.

  • 5 AM GMT (EU West)
  • 3 AM CET (EU North East)
  • 8 AM KST (Korea)
  • 3 PM CT (NA)

Like every new patch release, several hours of server downtime will occur. While this happens, all matchmaking and competitive queues will be disabled around three hours before the latest patch goes live on servers.


As League of Legends Season 14 draws closer, Riot Games is focusing on outliers in the meta to even up the playing field. This means non-meta champions like Rammus and Dr. Mundo are getting some much-needed TLC, while strong characters like Senna, Kassadin, and Nilah have targets on their backs for nerfs.

A subject of a metamorphosis rework will be Janna. After players have complained she's "unfun" since her Season 12 rework, League devs are looking to adjust her entire playstyle and tweak her abilities in League of Legends patch 13.22. Hopefully, this will bring the wind back into Janna's sails for Season 14!

League of Legends' new music sensation, HEARTSTEEL, is now stealing the hearts (and wallets) of fans from across the globe. As their debut single, Paranoia, dropped on October 23, Riot Games are now giving these champions the star treatment with their own HEARTSTEEL-themed skins, dropping alongside patch 13.22.

  • HEARSTEEL Aphelios (Epic): 1,350 RP
  • HEARTSTEEL Ezreal (Epic): 1,350 RP
  • HEARTSTEEL Kayn (Legendary): 1,820 RP
  • HEARTSTEEL K'Sante (Epic): 1,350 RP
  • HEARTSTEEL Sett (Epic): 1,350 RP
  • HEARTSTEEL Yone (Epic): 1,350 RP
  • Prestige HEARTSTEEL Yone: 2,000 Worlds Tokens

LoL Patch 13.22: All Champion Buffs and Nerfs

Read below for all the champion balance changes coming to Summoner's Rift in patch 13.22. Remember that these are just the early patch notes for 13.22 - these changes aren't set in stone until they go live on November 8. Anything can happen between now and then.


(E) Conflagration

  • Damage changed from 65 - 165 (+50% AP) to 60 - 180 (+60% AP).


(Q) Head Rush

  • Damage reduced from 60 - 220 to 60 - 200.
  • Armor shred reduced from 10 - 26% to 10 - 20%.

(R) Certain Death

  • Damage reduced from 150 - 500 (+110% bonus AD) to 15 - 450 (+70% bonus AD).
  • Ability power ratio unchanged.

Dr. Mundo

(E) Blunt Force Trauma

  • Bonus attack damage amp threshold increased from 2 - 3% max health to 2 - 3.4% max health.


(E) Body Slam

  • Cooldown refund changed from three seconds to 40% of cooldown.

(R) Explosive Cask

  • Travel time reduced from 0.55 seconds to 0.5 seconds.


(E) Quickdraw

  • Bonus armor reduced from 4 - 16 to 2 - 14.


(E) Force Pulse

  • Ability power ratio reduced from 85% to 80%.

(R) Riftwalk

  • Ability power ratio reduced from 60% to 50%.


(Q) Formless Blade

  • Bonus attack speed reduced from 10 - 60% to 10 - 50%.

(R) Apotheosis

  • Damage over time ratio reduced from 112% to 80% bonus attack damage.
  • Base damage and burst damage unchanged.


(W) Defensive Ball Curl

  • Bonus armor increased from 30 - 40.
  • Total armor scaling unchanged.


(Q) Piercing Darkness

  • Damage reduced from 30 - 170 to 30 - 150 (+50% bonus AD ratio).
  • Healing reduced from 40 - 100 to 40 - 80 (+30% bonus AD, +40% AP).


(Passive) Stage Presence

  • Damage changed from 4 - 25 (+7% AP) to 5 - 30(+5% AP).

(Q) High Note

  • Damage amp threshold increased from 75% to 85% missing health.

(W) Surround Sound

  • Shield reduced from 50 - 150 (+25% AP) to 50 - 150 (+20% AP).

Tahm Kench

(Passive) An Acquired Taste

  • Bonus health ratio reduced from 5% to 4%.


  • Base armor reduced from 22 to 18.

LoL Patch 13.22: Janna Adjustments

Her recent player metrics don't lie: Janna is considered a throw pick in most League of Legends ranked games. The general consensus is that Janna is unfun to play in most situations, and there's usually a support champion on the roster who'll almost always do a better job than her.

Having heard the cries of players, Riot is once again adjusting Janna in the hopes of making her more playable. Take a look below at the tentative changes for Janna in League of Legends patch 13.22.

Base Stats

  • Attack range increased from 500 to 550.
  • Attacking timing reduced from 22% to 20%.

(Passive) Tailwind

  • No longer grants movement speed towards allied champs.

(Q) Howling Gale

  • Mana cost increased from 60 - 100 to 90 - 110.
  • Cooldown increased from 12 seconds to 14 seconds.
  • Damage increased from 60 - 160 (+35% AP) to 55 - 915 (+30% AP).
  • Channel damage reduced from 45 - 105 (+30% AP) to 30 - 90 (+30% AP).

(W) Zephyr

  • Movement speed bonus no longer lost on cooldown.
  • Mana cost reduced from 50 - 90 to 50 - 70.
  • Cooldown changed from 12 seconds flat to 8 - 6 seconds.
  • Damage reduced from 80 - 200 (+60% AP) to 55 - 195 (+60% AP)
  • Slow duration reduced from 3 to 2 seconds.
  • Range indicator decreased from 650 to 615 (actual cast range unchanged at 650)

(E) Eye of the Storm

  • No longer gains bonus heal or shield power upon applying movement impairments to enemy champions. Instead reduces cooldown by 20% with CC from Q, W, and R.
  • Cooldown increased from 15 - 9 seconds to 16 - 12 seconds.
  • Shield power increased from 75 - 175 (+55% AP) to 80 - 220 (+55% AP), and no longer decays.
  • Duration reduced from 5 seconds to 4 seconds.

Mage Basic Attacks

Riot Games is analyzing the need for mages to take the attack speed rune shard so they can CS efficiently during the early game and laning phase. For League of Legends patch 13.22, Riot is investigating the mages' slow attack frames, as players consider them an "unnecessary barrier" to success in their games.

Read below for the changes to each mage attack speed buffs..

  • Timing: Ahri, Heimerdinger, Ivern, Neeko, Singed, Twisted Fate, Xerath, Ziggs, Rumble, Teemo
  • Missile Speed: Annie, Cassiopeia, Teemo, Veigar, Karthus, Orianna
  • Attack Speed: Ahri, Anivia, Annie, Heimerdinger, LeBlanc, Lissandra, Ryze, Syndra, Taliyah, Vel'Koz, Xerath, Zilean, Zoe, Singed

Final Thoughts

That's all our information on League of Legends patch 13.22. As far as we know, there are no updates to Summoner Spells, the Jungle, or any other in-game systems, but that can change between now and November 8, so watch this space!

Make sure you queue up some games to see all the new balance changes and the HEARTSTEEL skins in the flesh. GL HF!

If you want more League of Legends content, we've got all LoL champions by their release dates, the rarest skins, an ARAM guide, the best Lux runes, and even Same Game Combos for LoL! Big Brain ----> Big Bets -----> Big Bucks.