This upcoming League of Legends patch is set to bring some of the biggest changes players will see this year, including a whole new game mode, a big summer event, a new champion, new Soul Fighter skins, and tons of new balance changes, particularly for top lane AD champions!

A new pack emerges on the horizon as the newest League of Legends champion Naafiri is set to go live alongside patch 13.14 - lets dive into the patch notes and see all the new changes coming our way.

When will LoL patch 13.14 become live?

According to Riot Games' official patch schedule, the League of Legends patch 13.14 is set to go live on July 19, 2023.

The patch will be rolled out across the day according to each main server's time zones - here are all the critical patch rollout times for all major LoL servers worldwide.

  • 3 AM PT (NA)
  • 5 AM GMT (EU West)
  • 3 AM CET (EU North East)

As with all new patch releases, several hours of server downtime will be spent while the patch is rolled out. Matchmaking and competitive queues will be disabled before the patch is made fully live and good to go.

What's New In LoL Patch 13.14?

LoL fans have plenty of changes to get to grips with in LoL patch 13.14, which is currently out on the Public Beta Environment (PBE). These changes include tons of champion buffs, nerfs, system changes, and even a brand new champion.

Naafiri is set to drop into Summoner's Rift in the upcoming League of Legends patch after being delayed from her initial Spring release. For players that don't already know, Naafiri is a Darkin assassin and a sentient dune hound. Naafiri's kit revolves around the pack Naafiri empowers, and it will be interesting to see how she shakes up the meta.

Open up your wallets for the newest skins to hit the Rift in the upcoming patch - six new skins to join the Soul Fighter skin line. These ferocious skins truly amp up the lethality of their characters and are definitely worth the RP. These new skins include a new ultimate skin and even a new mythic chroma!

  • Soul Fighter Lux (Epic): 1,350 RP
  • Soul Fighter Naafiri (Epic): 1,350 RP
  • Soul Fighter Sett (Epic): 1,350 RP
  • Soul Fighter Samira (Ultimate): 3,250 RP
  • Soul Fighter Pyke (Epic): 1,350 RP
  • Prestige Soul Fighter Pyke (Mythic): 2,000 Mythic Essence

If these don't tickle your fancy, check out our buyer's guide for some of the best LoL skins. Now, let's dive into all the new changes coming in LoL patch 13.14.

LoL Patch 13.14: Naafiri, the Hound of a Hundred Bites

This is just brief rundown of Naafiri's kit - check out our detailed overview on Naafiri's abilities and her lore.

We Are More (Passive)

Naafiri spawns Packmates that attacks targeted enemies. Killing enemies reduced this cooldown

Darkin Dagger (Q)

Naafiri throws Darkin-tainted daggers, dealing physical damage and inflicting a bleed for several seconds. This ability can also be recast. Packmates will also leap to attack champions hit by this skill.

Hounds' Pursuit (W)

Naafiri dashes at an enemy with her Packmakes, singling out a target, revealing them for 1.5 seconds and slowing them.

Eviscerate (E)

Naafiri dashes forward through all enmies, exploding into a flurry of blades upon reaching her targeted location. Packmates recall next to Naafiri and are healed to full HP.

Call of the Pack (R)

Naafiri prepares her grand hunt, which lasts 15 seconds. Naafiri spawns Packmates and empowers them, gaining decaying movement speed. She reveals nearby enemies, gains bonus attack damage, increases the maximum health of her Packmates, and reduces the cooldown of her passive.

Upon first champion hit, Naafiri gains a shield for 3 seconds. Upon first champion takedown, all effects of Call of the Pack are refreshed.

LoL Patch 13.14: New Deathmatch Game Mode

Jump into the arena and face a deathmatch like never before! LoL patch 13.14 will introduce a brand new game mode. Unlike ARAM, which still maintains a 5v5 structure, Arena will be a 2v2v2v2, pitting four pairs of two against one another in several deathmatch-style rounds.

Champions will reportedly progress in power, gaining items, levels, and special Augment powers between combat rounds, which can be used to empower their chosen champion further as the last duo emerges victorious. More details on the Arena mode will be added closer to its release, so stay tuned!

LoL Patch 13.14: All Champion Adjustments


Darkin Blade (Q)

  • Base damage decreased from 10-90 to 10-70
  • AD Ratio increased from 60%-80% to 60%-100%
  • Minion damage increased from 55% flat to 55%-70%


Tactical Sweep (W)

  • Base damage increased from 70-190 to 70-210
  • Bonus AD ratio increased from 60% to 75%


Vorpal Spikes (E)

  • AP ratio increased from 30% to 40%

Feast (R)

  • Base damage increased from 300-650 to 300-600
  • AP ratio increased from 50% to 60%


Ice Shard (Q)

  • Slows in an area instead of just the target

Frozen Tomb (R)

  • Minimum base heal increased from 90-100 to 100-200
  • Minimum AP heal ratio increased from 25% to 55%


Seismic Shard (Q)

  • Base damage decreased from 70-270 to 65-245
  • AP ratio increased from 60% to 75%
  • MS steal increased from 15-25% to 20-40%


Obliterate (Q)

  • Base damage per level decreased from 5-139 to 3-90
  • AP ratio increased from 60% to 75%


Volcanic Rupture (Q)

  • Base damage decreased from 20-120 to 10-110

Searing Charge (E)

  • Base damage decreased from 80-260 to 70-230
  • Bonus resistance ratios increased from 40% to 45%


Pit Grit (Passive)

  • Second punch base damage decreased from 5-90 to 5-56
  • Second punch bonus AD ratio increased from 55% to 70%

The Show Stopper (R)

  • Base damage decreased fro 2--04-- to 175-325
  • Bonus AD ratio increased from 120% to 180%


Ki Barrier (Passive)

  • Base shield decreased from 50-101 to 50 flat
  • Shield health increased from 12% bonus HP to 14% bonus HP


Twin Bite (Q)

  • AD ratio increased from 20-80% to 20-100%
  • Cooldown increased from 7-5 seconds to 8-6 seconds

Flame Breath (E)

  • On-hit now scales with 1% max HP per 100 bonus AD


Decimating Smash (Q)

  • Base minimum damage decreased from 40-120 to 35-115
  • Base maximum damage decreased from 90-350 to 85-325

Soul Furnace (W)

  • Base shield decreased from 60-160 to 60-140


Frenzied Maul (W)

  • Heal increased from 8-16% to 8-20%


  • Mana decreased from 459 to 400

Mana Surge (Passive)

  • Cooldown reduced by 2 seconds per kill

Rite of the Arcane (R)

  • Missiles increased from 3-5 to 3-7
  • Base damage decreased from 200-300 to 200-280
  • AP ratio decreased from 45% to 40%
  • Increased damage by 20-30 +5% AP per champion hit


Garden of Thorns (Passive)

  • Plant damage taken from AoE spells reduced from 4 to 3
  • Bonus plant damage to monsters decreased from 150% damage against non epic monsters to 40-100 bonus magic damage (scaling with level) to all monsters

Rampant Growth (W)

  • Seeds on first rank up increased from 1 to 2

Grasping Roots (E)

  • No longer locks the user from using flash while casting

Stranglethorns (R)

  • Now casts at max range without walking to position

Item and System Adjustments


  • Cooldown increased from 90 seconds to 120 seconds
  • Active base damage decreased from 150-350 to 150-300

Infinity Edge

  • Crit damage increased from 35% to 45%
  • Attack damage decreased from 70 to 65

Trinity Force

  • Base AD per stack increased from 4% to 6%
  • Number of stacks decreased from 5 to 3

Runaan's Hurricane

  • On hit increased from 15 to 30
  • AD ratio decreased from 50% to 40%

Yomuu's Ghostblade

  • Passive lethality now have range and melee split


  • Duration increased from 10 seconds to 15 seconds
  • Takedowns no longer extend duration

Jungle Changes

Check out our Season 13 Jungle guide and Jungler tier list!

  • Gold per treat increased from 20 to 25
  • Blue bluff ability hasted increased from 10 flat to 5-20 seconds
  • Red buff damage decreased from 10-78 to 10-75

Final Thoughts

That's everything we know about League of Legends patch 13.14 notes. It seems like most top lane champions have been nerfed, and will the addition of Naafiri, it will be interesting to see how the meta gets shaken up. Stay tuned as we will roll out our patch 13.15 patch notes in the coming week or so.

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